So yeah, someone released their Gameboy Emulator for Unity this morning, it used a a Render to Texture so I tried it with the Oculus Rift and the results were amazing!
I did not code the emulator at all, I simply threw some 3D models into a scene and make it look nice!
You can get takohi’s gameboy emulator here: https://bitbucket.org/takohi/unitygb/wiki/Home
The project you see in the video you can get from my github page: https://github.com/ShaneOBrien/unity-oculus-gameboy (Requires Unity Pro)
You need to provide your own roms etc
If people want to use my scene and models to build a version out that allows them to import their own roms, by all means do! This would remove the Unity Pro requirement.
Here’s a build with no licensed roms, but there’s a public domain rom called bpong in there. So you can get an idea if you don’t have Unity Pro
You can now use your own roms, just drop them in the folder and rename them “gameboyGame.gb”